Nidavellir - Thingvellir (Ext) (Fr)
Grrre Games
$2499
Unit price
/
Unavailable
Nidavellir - Thingvellir (Ext) (Fr) is backordered and will ship as soon as it is back in stock.
Queen Dagfid has gone to her tribe for help. No sooner had the caravans set up at the foot of the castle than the people of Nidavellir discovered the brave mercenaries and wonderful artifacts gleaned by this singular tribe.
From now on, the Elvaland with the highest stake in the tavern currently being resolved can, instead of recruiting a Dwarf card or a Royal Offering card in the tavern, choose to go into the Camp to pick up a Magic Artifact or recruit a Mercenary card.
Only the Elvaland with the highest stake can go to the Camp and pick up a card.
The other Elvalands must, in order of resolution, take a card from the tavern currently being resolved.
The camp is made up of Artifacts and Mercenaries.
Thingvellir is an expansion and requires the base game NIDAVELLIR to play.
Ages 10 and up
45 minutes
2 to 5 players
French
GRR018NI
From now on, the Elvaland with the highest stake in the tavern currently being resolved can, instead of recruiting a Dwarf card or a Royal Offering card in the tavern, choose to go into the Camp to pick up a Magic Artifact or recruit a Mercenary card.
Only the Elvaland with the highest stake can go to the Camp and pick up a card.
The other Elvalands must, in order of resolution, take a card from the tavern currently being resolved.
The camp is made up of Artifacts and Mercenaries.
Thingvellir is an expansion and requires the base game NIDAVELLIR to play.
Ages 10 and up
45 minutes
2 to 5 players
French
GRR018NI

